Reveals new content of the object by exposing random lines of pixels. dhtml语法 HTML | <ELEMENT STYLE= "filter:progid:DXImageTransform.Microsoft.RandomBars(sProperties)" ... > | Internet Explorer
5.5 or later |
---|
Scripting | object.style.filter = "progid:dximagetransform.microsoft.randombars(sproperties)" | Internet Explorer
5.5 or later |
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DHTML可能的值 sProperties | String that specifies one or more properties exposed by the filter. |
Members Table
The following table lists the members exposed by the
RandomBars
object. Click a tab on the left to choose the type of member you want to view. Attributes/Properties Attribute | Property | Description |
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duration | Duration |
Sets or retrieves the length of time the transition takes to complete. | enabled | Enabled |
Sets or retrieves a value that indicates whether the filter is enabled. | orientation | Orientation |
Sets or retrieves the value that indicates whether the filter effect is horizontal or vertical. | | Percent |
Sets or retrieves the point in a transition at which to capture the display for a static filter output. | | status |
Retrieves the state of the transition. |
Methods Method | Description |
---|
apply |
Captures the initial display of an object's content for a transition. | play |
Plays the transition. | stop |
Stops transition playback. |
Remarks The object that the filter is applied to must have layout before the filter effect displays. you can give the object layout by setting the height or width property, setting the position property to absolute, setting the writingmode property to tb-rl, or setting the contenteditable property to true. you can assign multiple filters or transitions to an object by declaring each in the filter property of the object. the following div declaration assigns two filters and a Wheel transition to a div element.
<DIV STYLE="width:100%; filter:
progid:DXImageTransform.Microsoft.MotionBlur(strength=13, direction=310)
progid:DXImageTransform.Microsoft.Blur(pixelradius=2)
progid:DXImageTransform.Microsoft.Wheel(duration=3);">
Blurry text with smudge of gray.</div>
When multiple filters are applied to an object, each filter is processed in source order, with the exception of procedural surfaces, which are computed first. To emphasize a filter's effect, place it last in source order or on the object's parent. Always place transitions last in source order.
Examples
The following example shows how to change the effects of this transition by modifying its orientation property. this feature requires microsoft® internet explorer 5.5 or later. click the following icon to install the latest version. then reload this page to view the sample.
This example uses the backgroundcolor property to change the display before each transition is played. <SCRIPT>
var bToggle = 0;
function fnToggle() {
oDiv.filters[0].orientation="vertical";
oDiv.filters[0].Apply();
// After setting Apply, changes to the oDiv object
// are not displayed until Play is called.
if (bToggle) {
bToggle = 0;
oDiv.style.backgroundColor="gold";}
else {
bToggle = 1;
oDiv.style.backgroundColor="blue";}
oDiv.filters[0].Play();
}
</SCRIPT>
<BUTTON onclick="fnToggle()">Toggle Transition</BUTTON><BR/><BR/>
<DIV ID="oDiv" STYLE="height:250px; width:250px; background-color: gold;
filter:progid:DXImageTransform.Microsoft.RandomBars(
duration=5);">
</DIV>
This feature requires Microsoft® Internet Explorer 5.5 or later. Click the following icon to install the latest version. Then reload this page to view the sample.
applies to |
A,
ACRONYM,
ADDRESS,
B,
BDO,
BIG,
BLOCKQUOTE,
BODY,
BUTTON,
CAPTION,
CENTER,
CITE,
CODE,
CUSTOM,
DD,
DEL,
DFN,
DIR,
DIV,
DL,
DT,
EM,
FIELDSET,
FONT,
FORM,
FRAME,
hn,
IFRAME,
FRAMESET,
I,
INS,
IMG,
INPUT type=button,
INPUT type=checkbox,
INPUT type=file,
INPUT type=image,
INPUT type=password,
INPUT type=radio,
INPUT type=reset,
INPUT type=submit,
INPUT type=text,
KBD,
LABEL,
LEGEND,
LI,
MARQUEE,
MENU,
NOBR,
OL,
OBJECT,
P,
PLAINTEXT,
PRE,
Q,
RT,
RUBY,
S,
SAMP,
SMALL,
SPAN,
STRIKE,
STRONG,
SUB,
SUP,
TABLE,
TEXTAREA,
TH,
TD,
TT,
U,
UL,
VAR,
XMP | |
更多语法参考 transitions, Transition Design Considerations
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